include(../project.pri) TARGET = flo TEMPLATE = app SOURCES += main.cpp \ mainwindow.cpp \ startupscreen.cpp CONFIG += qt warn_on FORMS += mainwindow.ui \ startupscreen.ui HEADERS += mainwindow.h \ startupscreen.h win32 { HEADERS += $$TOPDIR/extra/qtdotnetstyle/qtdotnetstyle.h SOURCES += $$TOPDIR/extra/qtdotnetstyle/qtdotnetstyle.cpp INCLUDEPATH +=$$TOPDIR/extra/qtdotnetstyle } QT += gui \ svg \ xml \ opengl DESTDIR = $$BIN_DIR RESOURCES += icons-app.qrc win32 { RC_FILE = flo.rc } INCLUDEPATH += $${PWD} LIBS += -lflo -ldocs macx : LIBS += -lmacspell unix : TARGETDEPS += $$LIB_DIR/libflo.a unix:!macx : LIBS += -lhunspell win32 : LIBS += -lAdvapi32 -lhunspell win32 : win32-msvc : TARGETDEPS += $$LIB_DIR/flo.lib target.path += /usr/bin graphics.files = $${PWD}/icons/flo.xpm $${PWD}/icons/flo-16.xpm graphics.path = /usr/share/pixmaps/ INSTALLS += target graphics